Stay tuned for more updates", the dev wrote. We’re getting close to squashing all the bugs and are currently ironing out edge cases. "Client-authoritative dodging is in the final stages of internal testing. Unfortunately, having serverside implementation in a fast-paced game like this meant that yours and the server's iframes could be off by quite a margin, all dependent on your connection quality. That said, with Riftstalker and Shrowd being the entire umbral lineup, expect a few stragglers adapted to suit the mood, as was the case with the earlier Escalations.Īs for client-authoritative dodging, this feature is likely to benefit more players than any sort of content drop, as it's been discussed and cried over on multiple occasions.ĭauntless players rely on the dodge move for the brief invulnerability window, or iframes as Phoenix Labs like to call them. Dauntless' umbral behemoths are quite nasty, occasionally even scary, but always a welcome challenge. What we can already promise you even before we see it is that you'll find a world of hurt within that "dark void". Umbral Escalation will offer a glimpse into this dark void", it says in the roadmap entry. This article documents notable and expected spaceflight events during the year 2022. Its very nature resists intensive study, but its power is undeniable. Also, note that some more minor issues or things that are rapidly fixed and ready to deploy may not be listed here. Perhaps the most mysterious and unexplainable energy known to aethersmiths. Please note you can follow our development roadmap and many of our known issues on our public bug tracker here: Dauntless Community Hub & Roadmap (You may need to scroll down for the bugtracker).
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